
Builder("Untitled", dummy2.x)
{
  Parts(2.000000, 2000, 0, 205, 0);
  Exparam(0, 1001, 0, 0, 0);
  Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
  Vector(0.000000, 0.000000, 0.000000);

  Motion("Untitled", 1, 1, 2, 180, 1, 1, 1.000000, 0.000000, 0.000000, 0.000000);
  Motion("Untitled", 2, 0, 3, 180, 1, 1, 0.728298, 0.379931, -0.251839, 0.511675);
  Motion("Untitled", 3, 0, 1, 179, 1, 1, 0.031190, -0.578876, 0.768955, -0.269514);;

  Builder("Untitled", )
  {
    Parts(1.000000, 1, 0, 0, 0);
    Exparam(0, 0, 0, 0, 0);
    Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
    Vector(0.000000, 0.000000, 0.000000);

    Motion("Untitled", 1, 1, 2, 160, 0, 0, 1.000000, 0.000000, 0.000000, 0.000000);
    Motion("Untitled", 2, 0, 3, 170, 1, 1, -0.262643, 0.577638, 0.062076, 0.770389);
    Motion("Untitled", 3, 0, 1, 176, 1, 1, 0.475825, -0.099790, 0.853168, 0.189042);;

    Builder("Untitled", dummy2.x)
    {
      Parts(1.000000, 1, 1, 74, 0);
      Exparam(0, 1001, 0, 0, 0);
      Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
      Vector(0.000000, 6.000000, 0.000000);

      Motion("Untitled", 1, 1, 2, 152, 1, 1, 1.000000, 0.000000, 0.000000, 0.000000);
      Motion("Untitled", 2, 0, 1, 151, 1, 1, 0.190033, -0.396382, 0.118958, 0.890291);;

      Builder("Untitled", )
      {
        Parts(1.000000, 1, 0, 0, 0);
        Exparam(0, 0, 0, 0, 0);
        Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
        Vector(0.000000, 0.000000, 0.000000);

        Motion("Untitled", 1, 1, 2, 130, 1, 1, 1.000000, 0.000000, 0.000000, 0.000000);
        Motion("Untitled", 2, 0, 1, 131, 1, 1, 0.646099, -0.075856, 0.301586, 0.697028);;

        Builder("Untitled", dummy2.x)
        {
          Parts(0.500000, 1, 1, 74, 0);
          Exparam(0, 1001, 0, 0, 0);
          Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
          Vector(0.000000, 4.000000, 0.000000);;

        }
        Builder("Untitled", dummy2.x)
        {
          Parts(0.500000, 1, 1, 74, 0);
          Exparam(0, 1001, 0, 0, 0);
          Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
          Vector(0.000000, -1.333333, 3.771236);;

        }
        Builder("Untitled", dummy2.x)
        {
          Parts(0.500000, 1, 1, 74, 0);
          Exparam(0, 1001, 0, 0, 0);
          Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
          Vector(3.265986, -1.333333, -1.885618);;

        }
        Builder("Untitled", dummy2.x)
        {
          Parts(0.500000, 1, 1, 74, 0);
          Exparam(0, 1001, 0, 0, 0);
          Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
          Vector(-3.265986, -1.333333, -1.885618);;

        }
      }
    }
    Builder("Untitled", dummy2.x)
    {
      Parts(1.000000, 1, 1, 74, 0);
      Exparam(0, 1001, 0, 0, 0);
      Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
      Vector(0.000000, -2.000000, 5.656854);

      Motion("Untitled", 1, 1, 2, 145, 1, 1, 1.000000, 0.000000, 0.000000, 0.000000);
      Motion("Untitled", 2, 0, 1, 135, 1, 1, -0.185857, 0.599004, 0.388553, 0.675039);;

      Builder("Untitled", )
      {
        Parts(1.000000, 1, 0, 0, 0);
        Exparam(0, 0, 0, 0, 0);
        Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
        Vector(0.000000, 0.000000, 0.000000);

        Motion("Untitled", 1, 1, 2, 150, 0, 0, 1.000000, 0.000000, 0.000000, 0.000000);
        Motion("Untitled", 2, 0, 1, 155, 1, 1, -0.385413, -0.359690, 0.338848, -0.779270);;

        Builder("Untitled", dummy2.x)
        {
          Parts(0.500000, 1, 1, 74, 0);
          Exparam(0, 1001, 0, 0, 0);
          Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
          Vector(0.000000, 4.000000, 0.000000);;

        }
        Builder("Untitled", dummy2.x)
        {
          Parts(0.500000, 1, 1, 74, 0);
          Exparam(0, 1001, 0, 0, 0);
          Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
          Vector(0.000000, -1.333333, 3.771236);;

        }
        Builder("Untitled", dummy2.x)
        {
          Parts(0.500000, 1, 1, 74, 0);
          Exparam(0, 1001, 0, 0, 0);
          Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
          Vector(3.265986, -1.333333, -1.885618);;

        }
        Builder("Untitled", dummy2.x)
        {
          Parts(0.500000, 1, 1, 74, 0);
          Exparam(0, 1001, 0, 0, 0);
          Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
          Vector(-3.265986, -1.333333, -1.885618);;

        }
      }
    }
    Builder("Untitled", dummy2.x)
    {
      Parts(1.000000, 1, 1, 74, 0);
      Exparam(0, 1001, 0, 0, 0);
      Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
      Vector(4.898979, -2.000000, -2.828427);

      Motion("Untitled", 1, 1, 2, 151, 1, 1, 1.000000, 0.000000, 0.000000, 0.000000);
      Motion("Untitled", 2, 0, 1, 148, 1, 1, -0.315813, -0.268660, -0.874789, 0.250657);;

      Builder("Untitled", )
      {
        Parts(1.000000, 1, 0, 0, 0);
        Exparam(0, 0, 0, 0, 0);
        Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
        Vector(0.000000, 0.000000, 0.000000);

        Motion("Untitled", 1, 1, 2, 137, 1, 0, 1.000000, 0.000000, 0.000000, 0.000000);
        Motion("Untitled", 2, 0, 1, 156, 1, 1, -0.798256, -0.073227, 0.450919, 0.392552);;

        Builder("Untitled", dummy2.x)
        {
          Parts(0.500000, 1, 1, 74, 0);
          Exparam(0, 1001, 0, 0, 0);
          Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
          Vector(0.000000, 4.000000, 0.000000);;

        }
        Builder("Untitled", dummy2.x)
        {
          Parts(0.500000, 1, 1, 74, 0);
          Exparam(0, 1001, 0, 0, 0);
          Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
          Vector(0.000000, -1.333333, 3.771236);;

        }
        Builder("Untitled", dummy2.x)
        {
          Parts(0.500000, 1, 1, 74, 0);
          Exparam(0, 1001, 0, 0, 0);
          Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
          Vector(3.265986, -1.333333, -1.885618);;

        }
        Builder("Untitled", dummy2.x)
        {
          Parts(0.500000, 1, 1, 74, 0);
          Exparam(0, 1001, 0, 0, 0);
          Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
          Vector(-3.265986, -1.333333, -1.885618);;

        }
      }
    }
    Builder("Untitled", dummy2.x)
    {
      Parts(1.000000, 1, 1, 74, 0);
      Exparam(0, 1001, 0, 0, 0);
      Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
      Vector(-4.898979, -2.000000, -2.828427);

      Motion("Untitled", 1, 1, 2, 155, 1, 1, 1.000000, 0.000000, 0.000000, 0.000000);
      Motion("Untitled", 2, 0, 1, 142, 1, 1, -0.189050, -0.711044, 0.389775, 0.553851);;

      Builder("Untitled", )
      {
        Parts(1.000000, 1, 0, 0, 0);
        Exparam(0, 0, 0, 0, 0);
        Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
        Vector(0.000000, 0.000000, 0.000000);

        Motion("Untitled", 1, 1, 2, 161, 1, 1, 1.000000, 0.000000, 0.000000, 0.000000);
        Motion("Untitled", 2, 0, 1, 147, 1, 1, -0.005421, 0.032472, -0.654951, -0.754954);;

        Builder("Untitled", dummy2.x)
        {
          Parts(0.500000, 1, 1, 74, 0);
          Exparam(0, 1001, 0, 0, 0);
          Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
          Vector(0.000000, 4.000000, 0.000000);;

        }
        Builder("Untitled", dummy2.x)
        {
          Parts(0.500000, 1, 1, 74, 0);
          Exparam(0, 1001, 0, 0, 0);
          Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
          Vector(0.000000, -1.333333, 3.771236);;

        }
        Builder("Untitled", dummy2.x)
        {
          Parts(0.500000, 1, 1, 74, 0);
          Exparam(0, 1001, 0, 0, 0);
          Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
          Vector(3.265986, -1.333333, -1.885618);;

        }
        Builder("Untitled", dummy2.x)
        {
          Parts(0.500000, 1, 1, 74, 0);
          Exparam(0, 1001, 0, 0, 0);
          Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
          Vector(-3.265986, -1.333333, -1.885618);;

        }
      }
    }
  }
}
